Yesterday got it working with DoTween. The last update broke some stuff and I could fix the slowdowns too. Soon the game is ready for the windows phone release;)
I am glad and hope I can get the tizen also working. Last but not least the ipad and iOS version is coming soon. I need to renew my dev account and testing.
An name change will be made soon too.
The game is far from perfect now but I think its good time to release it soon.
Take care...
Montag, 28. September 2015
Sonntag, 27. September 2015
Windows phone and new update.
This week i worked on an windows phone version. Some issue because some problems with DoTween and building.
My internet still have issues and seems to hold me back to finish the game.
I maybe need to rework the tweens to unity animation to have less issues in future.
Take care,
My internet still have issues and seems to hold me back to finish the game.
I maybe need to rework the tweens to unity animation to have less issues in future.
Take care,
Sonntag, 20. September 2015
Next update and More
New Art updates soon. I had to change the name of the game. Goggle didnt accept the last changes.
Also i hope the Unity update improves the performance and more.
My son broke my nexus 7. Its pretty bad because that was my only tablet on android.
Take care...
Also i hope the Unity update improves the performance and more.
My son broke my nexus 7. Its pretty bad because that was my only tablet on android.
Take care...
Montag, 14. September 2015
App Name change and Issues with Keywords.
I didnt today some testing one of updates got rejected from google play.
I decided to changed the name to SIRTET! Crusher sounds weird but read it backward. Now it got approved.
More soon^^
Sonntag, 13. September 2015
Improvements and Future
Updated to an new unity version will be improve the overall performance of the game and more.
Since the game is base on the UI i need a static batching to bring the game to the next level.
I wish you all a great week, take care more infos and new update soon.
Since the game is base on the UI i need a static batching to bring the game to the next level.
I wish you all a great week, take care more infos and new update soon.
Freitag, 4. September 2015
Still things to improve and More
I wanted to release the game on iOS in Sept. Its Sept but i still not ready.
I am sry i trying my best to finish it but it usually takes longer.
So far the invisible behavior needs to be fixed and animation needs to be added and more art.
One idea was tournaments and more challenges.
Next week i have more time i will try to improve more and ship an other update.
I am sry i trying my best to finish it but it usually takes longer.
So far the invisible behavior needs to be fixed and animation needs to be added and more art.
One idea was tournaments and more challenges.
Next week i have more time i will try to improve more and ship an other update.
Dienstag, 1. September 2015
New update and Release.
Finally my internet is working again just uploaded an new update to the goggle play store.
More powerups and some finetuning.
Take care
Link: https://play.google.com/store/apps/details?id=com.quarth.game&hl=en
More powerups and some finetuning.
Take care
Link: https://play.google.com/store/apps/details?id=com.quarth.game&hl=en
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